Home > JoeRants > Storytelling – The First Definition

Storytelling – The First Definition

February 20, 2015

casablanca-sceneFinally have a bit of time to dig into that last post about storytelling. If you haven’t seen it, I posted a handout from a storytelling workshop that I did for theatre students last weekend, with four different definitions of what a story is. Let’s take a look at it, shall we?

The first definition is a basic version of a story, described as having three acts: the beginning, middle and end. Aristotle defined this idea back in Poetics (c335BCE), after analyzing successful stories and seeing that they all had a basic structure.

The simplest way to looking at a story is that it’s about a character who wants something, meets obstacles and conflict while going after what they want, and finally overcomes all the obstacles and gets what they want (in some way).

Most often, friction from people who aren’t believers in stories being structured (who is this Aristotle guy, anyway?) is centered on that last part – where the character achieves their goal. Doesn’t that just lead to stories that end simply/unoriginally? Can’t my story be different?

Sure… but there’s a reason stories are told this way. Not to dig too deeply into it (he said, as he digs deeply into it), stories are how we pass down traditions, beliefs, and pretty much how to perceive the world. I don’t like to admit it, but the Disney corporation probably has as much to do with what my daughter thinks about herself and the world around her as I do.

And part of that is the form of the story. Life can be a confusing and difficult series of events that can often seem random, cruel, or just pointless. Stories tell us that it is not that way – that our struggles, our disappointments, our conflicts all can lead us to something. Not necessarily exactly what we wanted (though that’s nice, too), but our difficulties can lead us to our goal in some form. When stories don’t conclude in some way that feels satisfying, it’s a letdown. It doesn’t feel complete. Because the purpose of story is to reassure us in that way. That’s what a story does.

bibleThere’s a reason the Bible isn’t a series of lists and commandments – it’s a lot of stories.

The genius of a good story (one of the infinite number of genius methods of storytelling) is that it doesn’t have to end the way you necessarily expect, but still fulfills the characters goal(s) in some form.

My go-to example of this is Casablanca. You’ve had the entire Internet to see Casablanca before now so I’m going to spoil the ending. Stop now if you still want to see it…

Rick doesn’t get Ilsa in the end. What does he get? He gets to be the guy he was when he was with her. He’s a freedom fighter again—someone who believes in something more important than himself. And that’s what he really wanted all along – not necessarily Ilsa, but to be that guy again, to feel like that again. That’s why that story works so well – it’s not the ending we expect, but it’s a true ending where Rick achieves his goal.

Romeo and Juliet is another. Every time the two lovers (who don’t really get to be together in the end… not really) get together, they talk about how they want their families to stop fighting. When you ask anyone what the ending of R&J is, they’ll tell you they die. But that’s not the ending. The ending is their families rushing in and deciding to put their differences aside. They got their goal, in the worst possible way, but they got their goal. That Shakespeare might be an up-and-comer. Look out for him.

I’ll dig into the next version of story definitions in the next post.

Advertisements
  1. No comments yet.
  1. February 24, 2015 at 9:24 am
  2. February 26, 2015 at 1:16 pm
  3. March 2, 2015 at 9:06 am
Comments are closed.
%d bloggers like this: